Final Fantasy VI Characters

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Espers



Alexander
Alexander
Spells:Pearl x2, Dispel x10, Safe x10, Shell x10, Remedy x15
Summon:Justice: Holy elemental damage to all enemies (90 Magic Points)
Level-Up:None
Location:Doma Castle
Reference:Named after either the Russian czar of the 1800s or the Macedonian conqueror of the 4th century BC.


Bahamut
Bahamut
Spells:Flare x2
Summon:Sun Flare: Great non-elemental damage to all enemies (86 Magic Points)
Level-Up:+50% Hit Points
Location:Dropped by Doomgaze
Reference:Often reffered to as the King of the Dragons.


Bismark
Bismark
Spells:Life x2, Bolt x20, Fire x20, Ice x20
Summon:Sea Song: Water elemental damage to all enemies (50 Magic Points)
Level-Up:+2 Vigor
Location:Magi-Tek Research Factory
Reference:Possibly named after Otto von Bismarck, a Prussian chancellor from the 1800s. A battleship named after him was sunk in 1941.


Cactuar
Final Fantasy VI Advance Only
Cactuar
Spells:Haste2 x5, Vanish x10, Warp x20
Summon:1,000 Needles: Inflicts 1,000 or 9,9999 damage to all enemies (50 Magic Points)
Level-Up:+2 Speed
Location:Maranda Desert
Reference:Cactuar is the western localization of the original Japanese Sabotender, a portmanteau of 'Saboten Pretender', 'saboten' meaning 'cactus' in Japanese.


Carbuncle
Carbuncle
Spells:Safe x2, Shell x2, Warp x2, Haste x3, Reflect x5
Summon:Ruby Power: Casts Reflect on the entire party (36 Magic Points)
Level-Up:None
Location:Magi-Tek Research Factory
Reference:A dark red gem resembling a garnet.


Crusader
Crusader
Spells:Merton x1, Meteor x10
Summon:Purifier: Great non-elemental damage to everyone in battle, friend and foe (96 Magic Points)
Level-Up:+50% Magic Points
Location:Obtained from beating all eight dragons
Reference:Renamed from Jihad, which means 'The cosmic battle between Good and Evil'.


Diablos
Final Fantasy VI Advance Only
Diablos
Spells:Gravija x3, Quarter x5
Summon:Dark Messenger: Reduce enemy hit points to 1/16 and casts Sap (45 Magic Points)
Level-Up:+100% HP
Location:Dragon's Den
Reference:'Diablos' is the plural form of the Spanish word 'Diablo' which means 'Devil'.


Fenrir
Fenrir
Spells:Stop x3, X-Zone x5, Warp x10
Summon:Moon Song: Makes enemies run from battle (70 Magic Points)
Level-Up:+30% to Magic Points
Location:Dropped by Phunbaba
Reference:A wolf in Norse mythology that will take part in the final battle.


Gilgamesh
Final Fantasy VI Advance Only
Gilgamesh
Spells:Quick x1, Valor x5
Summon:???: Excalipoor(1 HP damage), Excalibur(Holy elemental), Masamune(Non-elemental) or Enkidu(9,999 damage) (99 Magic Points)
Level-Up:+2 Strength
Location:Coliseum
Reference:Gilgamesh was an actual king of an ancient Sumerian region called Uruk, reigning around 2650 BCE. He is also the main character of the Epic of Gilgamesh, which is among one of the earliest known literary works.


Golem
Golem
Spells:Cure2 x5, Safe x5, Stop x5
Summon:Earth Wall: Blocks physical attacks against party (33 Magic Points)
Level-Up:+2 Stamina
Location:Auction house in Jidoor
Reference:From jewish mythology, the golem is a creature made out of clay and brought to life.


Ifrit
Ifrit
Spells:Drain x1, Fire2 x5, Fire x10
Summon:Inferno: Fire elemental attack on all enemies (26 Magic Points)
Level-Up:+1 Vigor
Location:Magitek Research Factory
Reference:Also known as Efreet, Efreeti are frie djinns in Arabic mythology.


Kirin
Kirin
Spells:Cure2 x1, Regen x3, Antidote x4, Cure x5, Scan x5
Summon:Life Guard: Casts Regen on all party members (18 Magic Points)
Level-Up:None
Location:Zozo
Reference:Called 'Quilin' in Chinese mythology, a kirin is part horse, part dragon.


Leviathan
Final Fantasy VI Advance Only
Leviathan
Spells:Flood x2
Summon:Tidal Wave: Water elemental attack on all enemies (70 Magic Points)
Level-Up:+2 Stamina
Location:South Figaro/Nikeah Ferry
Reference:Leviathan is a violent sea creature that is referred to in the Old Testament of the Bible as well as the Talmud and some other ancient Jewish texts.


Maudin
Maudin
Spells:Bolt2 x3, Fire2 x3, Ice2 x3
Summon:Chaos Wing: Attacks all enemies with tri-elemental attack (44 Magic Points)
Level-Up:+1 Magic
Location:Magi-Tek Research Factory
Reference:Also known as 'Mael Duin', a major hero in Irish mythology.


Odin
Odin
Spells:Meteor x1
Summon:Atom Edge: Small chance of instant death attack on all enemies (70 Magic Points)
Level-Up:+1 Speed
Location:Ancient Castle
Reference:The god of thunder in Norse mythology.


Palidor
Palidor
Spells:Haste2 x2, Slow2 x2, Float x5, Haste x20, Slow x20
Summon:Sonic Dive: Gives party Jump attack (61 Magic Points)
Level-Up:None
Location:Solitary Island
Reference:Possibly a reference to a Paladin.


Phantom
Phantom
Spells:Berserk x3, Vanish x3, Demi x5
Summon:Fader: Casts Vanish on the entire party (38 Magic Points)
Level-Up:+10% Magic Points
Location:Magi-Tek Research Factory
Reference:A spirit from the afterlife


Phoenix
Phoenix
Spells:Life3 x1, Cure3 x2, Life2 x2, Fire3 x3, Life x10
Summon:Rebirth: Revives wounded party members (110 Magic Points)
Level-Up:None
Location:Phoenix Cave
Reference:A legendary bird that is reborn every 500 years.


Ragnorak
Ragnorak
Spells:Ultima x1
Summon:Metamorph: Turn an enemy into an item (6 Magic Points)
Level-Up:None
Location:Narshe
Reference:The day of reckoning in Norse mythology.


Raiden
Raiden
Spells:Quick x1
Summon:True Edge: Greater chance of instant death attack on all enemies (80 Magic Points)
Level-Up:+2 Vigor
Location:Ancient Castle
Reference:The Japanese god of thunder.


Ramuh
Ramuh
Spells:Bolt2 x2, Poison x5, Bolt x10
Summon:Bolt Fist: Lightning elemental attack on all enemies (25 Magic Points)
Level-Up:+1 Stamina
Location:Zozo
Reference:Possibly either named after Rama, a hero in an epic Indian poem, or (Ra)Mu, a king from Atlantis.


Shiva
Shiva
Spells:Cure x3, Osmose x4, Rasp x4, Ice2 x5, Ice x10
Summon:Gem Dust: Ice elemental attack on all enemies (27 Magic Points)
Level-Up:None
Location:Magitek Research Factory
Reference:A goddess in Indian mythology


Shoat
Shoat
Spells:Doom x2, Break x5, Bio x8
Summon:Demon Eye: Casts Stone on all of the enemies (45 Magic Points)
Level-Up:+10% Hit Points
Location:Magi-Tek Research Factory
Reference:A young hog that is not mature, yet not an infant.


Siren
Siren
Spells:Fire x6, Slow x7, Mute x8, Sleep x10
Summon:Hope Song: Casts Mute on all enemies (16 Magic Points)
Level-Up:+10% Hit Points
Location:Zozo
Reference:Beautiful women in 'The Odyssey' that would sing to lure ships into the rocks, destroying them.


Sraphim
Sraphim
Spells:Remedy x4, Life x5, Cure2 x8, Regen x10, Cure x20
Summon:Reviver: Heals party's Hit Points to maximum (40 Magic Points)
Level-Up:None
Location:Tzen
Reference:In Hebrew, a Seraph is an angel. Sraphim is the plural of Seraph.


Starlet
Starlet
Spells:Cure3 x1, Cure2 x16, Regen x20, Remedy x20, Cure x25
Summon:Group Hug: Restores a greater amount of party's Hit Points (74 Magic Points)
Level-Up:+2 Stamina
Location:Owzer's House
Reference:An up-and-coming entertainer


Stray
Stray
Spells:Float x2, Imp x5, Muddle x7
Summon:Cat Rain: Causes enemies to flee (28 Magic Points)
Level-Up:+1 Magic
Location:Zozo
Reference:Refers to a stray cat.


Terrato
Terrato
Spells:Quarter x1, W Wind x1, Quake x3
Summon:Earth Aura: Earth-elemental damage to all enemies (40 Magic Points)
Level-Up:+30% Magic Points
Location:Umaro's Chamber
Reference:A serpent in Norse mythology that will take part in the final battle.


Tritoch
Tritoch
Spells:Bolt3 x1, Fire3 x1, Ice3 x1
Summon:Tri-Dazer: Tri-elemental damage to all enemies (68 Magic Points)
Level-Up:+2 Magic
Location:Narshe
Reference:Unknown


Unicorn
Unicorn
Spells:Safe x1, Shell x1, Dispel x2, Remedy x3, Cure2 x4
Summon:Heal Horn: Casts Remedy on entire party (30 Magic Points)
Level-Up:None
Location:Magi-Tek Research Factory
Reference:Mythical one-horned creature that brings good luck.


Zoneseek
Zoneseek
Spells:Shell x5, Osmose x15, Rasp x20
Summon:Wall: Casts Shell on entire party (30 Magic Points)
Level-Up:+2 Magic
Location:Auction house in Jidoor
Reference:Unknown