| |
Status |
Remedies |
| |
Name |
Effect |
Magic |
Item |
|
 |
Berserk |
Character goes on rampage only attacking enemies during battle. |
Dispel |
|
 |
Clear |
Makes the character immune to physical attacks but vulnerable to magic attacks. |
Dispel |
Remedy |
 |
Condemned |
Character has a limited amount of time to finish battle before dying. |
|
|
 |
Dark |
Character is blind, causing them to miss when attacking in battle. |
Remedy |
Eye Drop, Remedy |
 |
Float |
Character floats above ground, preventing damange from Quake attacks and spells. |
Float, Dispell |
Ribbon |
 |
Haste |
Character can perform actions more frequently in battle. |
Dispell, Slow, Stop |
|
 |
Imp |
Turns the character into an imp. Characters with Imp on them can equip Imp armor. |
Imp |
Green Cherry |
 |
Muddled |
Character is confused in battle and attacks the party. |
Remedy |
Remedy |
 |
Mute |
Character is unable to cast spells. |
Remedy |
Echo Screen, Remedy |
 |
Petrify |
Turns the character into stone, rendering them useless. |
Remedy |
Soft, Remedy |
 |
Poison |
Character gradually loses hit points during battle or while walking around. |
Antidote, Remedy |
Antidote, Remedy |
 |
Regen |
Character slowly regain hit points during battle. |
|
|
 |
Reflect |
Character reflects most magic spells back at the caster. |
|
|
 |
Safe |
Character gains added protection from physical attacks. |
Dispel |
|
 |
Shell |
Character gains added protection from magical attacks and spells. |
Dispel |
|
 |
Sleep |
Character sleeps in battle until they wake up or are hit. |
Remedy |
Remedy |
 |
Slow |
Character slows down in battle, taking turns less often. |
Dispel |
|
 |
Stop |
Character is frozen in time, rendering them useless in battle. |
Dispel |
|
 |
Wounded |
Character is dead and useless. |
Life, Life2, Life3 |
Phoenix Down |
 |
Zombie |
Character is undead, causing them to be hurt by healing spells and items and they become uncontrollable in battle. |
|
Revivify |